OC January Chapter Learning Event ~ Game-based Learning: To Play or Not to Play

  • 01/22/2014
  • 6:00 PM - 8:00 PM
  • DoubleTree Club Hotel, 7 Hutton Centre Dr., Santa Ana, CA

Registration

  • Register by noon on the Monday before the meeting to receive the early registration rate. NOTE: Members can only register other members under the same registration. If you want to register a different member type, please start another registration.
  • For registrations after earlybird pricing ends and walkins. Members can only register other members under the same registration. If you want to register a different member type, please start another registration.
  • For members of ASTD-LA, ASTD-SD, ASTD-IE ISPI-OC and ISPI-LA
  • For members of ASTD-LA, ASTD-SD, ASTD-IE ISPI-OC and ISPI-LA
  • Early registration rate ends noon the Monday before the meeting. Non-members can only register other non-members under the same registration. If you want to register a different member type, please start another registration.
  • For registrations after earlybird pricing ends and walkins. Non-members can only register other non-members under the same registration. If you want to register a different member type, please start another registration.
  • Early registration rate ends at noon the Monday before the meeting. NOTE: Students can only register other Students under the same registration. If you want to register a different member type, please start another registration.
  • For registrations after earlybird pricing ends and walkins. Students can only register other Students under the same registration. If you want to register a different member type, please start another registration.

Pre-registration is now closed, but we welcome walkins at the door.

Presented by Carol D. Clark, Game On! Learning

Knowledge retention is a big part of an employee’s daily life, so promoting the most effective types of learning isn’t just important for the employee, it’s essential to an organization’s growth. Gamification improves knowledge. Most people start learning to play games at a young age, and the human brain is built for game play. Certain functions in the brain organically work toward logical problem solving. Gaming takes this natural process and makes it fun and rewarding. Typically, this requires the player to remember information, make judgments and seek certain outcomes. Jeanne Meister, author of Corporate Universities, said that interactive learning games can increase long-term retention rates by up to 10 times -- a significant statistic when considering knowledge retention.

What you'll learn:
  • What is this Game Stuff?
  • Why Game-Based Learning in Corporate Workforce Development
  • Measuring Performance Impact: Can Serious Games Stack Up?
  • Mobile and Knowledge Learning Games
  • Implementation Strategies for Game-Based Learning

About the Speaker: Carol D. Clark has over 25 years of successful Sales/Sales Management experience in training/software/computer and web related industries.  Her background includes teaching in both the public and private sectors, working with adolescents and adult learners.  Ms. Clark has also designed and developed course materials and conducted workshops for clients on topics ranging from blended learning, total quality management tools, team process improvement and solution selling.  In addition to teaching, facilitation, and course development, her experience includes sales and sales management, project management training and development consulting and speaking at national conferences including ASTD. Ms. Clark holds degrees in Education (BS) from NMSU and Business Administration (MBA) from Pepperdine University.


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About Registration:

Earlybird registration ends at noon on the Monday before the meeting.

For evening meetings: Pre-registration closes at noon on the day of the meeting, but walkins are welcome.

For lunch meetings: Pre-registration closes at noon on the day before the meeting, but walkins are welcome.

Cancellation/refund deadline is noon on the Monday before the meeting. No shows will be charged in full.





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