Wouldn’t it be great to know how to introduce a gaming dimension into the corporate training programs you design or deliver?What would it look like to include game elements such as levels, challenges, rewards, and easter eggs to drive participation, engagement, retention, and to achieve a measurable ROI?
This hands-on program you will learn the 5-step process of gamifying a training program. You’ll learn how to:
Define your measurable business objectives and determine how Gamification will help you to achieve your objectives
Weave analogies and stories to make the training stickable – so that players remember facts and transfer skills to real world scenarios
Create the right mix of ingredients and next steps in your learning activities to allow the participants to acquire knowledge and skill
Identify the game elements and mechanics (chance, competition, collaboration, rewards, etc.) you will use
Construct a consistent, attractive - even charming and captivating - cohesiveness that ties the entire project together
Answer the question: Is it fun?
The Gamification of real-world training and development is a powerful technique which can motivate people and help generate loyalty to your organization, its products, and its message. At its core, Gamification is about finding the fun in the things that we have to do.
When learning is fun, people remember, apply, and return to the learning.
Jonathan Peters, PhD
Chief Motivation Officer
Jonathan Peters, PhD, is the Chief Motivation Officer at Sententia Gamification. He has spent over a decade studying the science and art of motivation and persuasion. As a speaker, he has helped audiences from Melbourne, Australia to Augusta, Maine more effectively communicate with their customers and team-members. With Sententia, he applies his knowledge and experience to make learning more enticing, engaging, and encouraging through gamification.
Jonathan is also an adjunct professor at the University of Nevada, Las Vegas, though he calls Austin, Texas home.
How can you give your purchase a purpose?
View this short video, or open the job aid below. (Or both. Both is good.)
Job Aid: How to apply the ChIP to your ATD online purchase
Developed for participants new to instructional design or for those who want to gain a comprehensive skill set, this is the complete workshop for designing outcome-based training.
Spend a day learning from the #1 rated Gamification Guru, Monica Cornetti, and become a better, higher-rated, and considerably more effective trainer, teacher, instructional designer, or human resource professional!
This program is like no conference or workshop you’ve attended. The Sententia Gamification LIVE Certification is a complete immersion experience designed to leave you creatively inspired and technically masterful.
Be prepared to come and PLAY FULL OUT for the entire day to dramatically improve your learning and development results and significantly increase your credibility and influence and a professional.
Simply defined, gamification uses game mechanics and rewards for non-game applications in order to increase engagement, transfer knowledge, and create loyalty. Gamification is about motivational design, and is the process of using game mechanics and game thinking in non-gaming contexts to engage users and to solve problems.
Gamification is founded in the fundamentals of human psychology and behavioral science, and rests on three primary factors: motivation, ability level, and triggers.
Gamification is not about simply rewarding points and badges, but rather understanding and influencing the human behaviors which companies want to encourage among their employees and customers. Gamification includes a robust set of game mechanics including chance, competition, collaboration, knowledge sharing, badges, points, leaderboards, status, achievement, exploration, teamwork, and so much more.
This program is for L&D and HR professionals interested in using gamification to improve their learning and training programs.
At the end of this session, participants will be able to:
Featured on the cover of Bloomberg Businessweek, Monica Cornetti works with individuals and organizations who want to learn how to think differently to achieve uncommon results. A gamification speaker and designer, Monica was rated #1 among the “Gamification Gurus Power 100” by RISE, and in 2016 was also recognized as a Top 3 Finalist in the “Gamification Guru of the Year Award” by the World Gamification Congress held in Barcelona, Spain.
Monica is the Founder and CEO of the Sententia Gamification and the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica is hired for her skill as a gamification speaker and is considered at the top of her field in gamification design for corporate learning.
She is a graduate of Seton Hill with a BA in psychology, and The University of Houston-Victoria where she earned a Masters Degree in Economic Development and Entrepreneurship, voted by Forbes Small Business as one of the top 5 programs for entrepreneurial education in the country.
CPLPs earn one recertification point/credit for each physical hour of continuing education within one’s current role/job or involving a new experience or content. You will need to keep records of the event and prepare any required paperwork. Visit the CPLP webpage for complete information.
Six recertification hours for this workshop.
This program is eligible for self-certification for HRCI and SHRM recertification credits. You will need to keep records of the event and prepare any required paperwork. Visit the HRCI recertification webpage or the SHRM recertification webpage for more information.
9 Tues: Sept 24 thru Nov 19| 5:30-9 pm
ATD‐Orange County's Total Trainer University consists of two courses:
Total Trainer: Delivering Training is fun, practical and hands on. With 50% of the course devoted to practice and feedback, time flies as you develop skills.
Designed and led by senior training professionals from ATD-Orange County, this course is designed for Trainers and Presenters who:
The course works great for both experienced and inexperienced trainers and presenters. Those less experienced focus on developing fundamental skills, while the more experienced take action on subtle tips and techniques that take their skills to the next level.
You will take these skills to the next level:
Register by Tuesday, September 10 and save $50 off these prices:
Total Trainer's toolbox is the ADDIE Model ‐‐ a methodology of design that incorporates the Analysis, Design, Development, Implementation, and Evaluation of a training intervention. Learn more about the ADDIE Model at here.
How this series aligns to the ATD Competency Model:
Creating Training Primary Competencies:
Instructional Design, Evaluating Learning Impact, and Performance Improvement
Delivering Training Primary Competencies:
To find out more about the ATD Competency Model for the Training and Development Profession, visit http://www.td.org/Certification/Competency-Model.
For more information, contact Anthony Harmetz atAnthony@JAKTraining.com
Cancellation/Refund deadline is September 10.
No shows will be charged in full.
You can attend this event
in-person or virtually.
(Upon registration, you will be required to indicate acceptance of our
Photography Release that appears at the bottom of this page.)
(Virtual attendance is identified in the registration type.
All other registration types are in-person.)
What's In A Minute?
Have you ever attended—or maybe led—a presentation or training session where time got away from the facilitator? Anyone who facilitates anything needs a good sense of what a minute feels like...and what two minutes, three minutes, five minutes and so forth feel like as well. And we also need the ability to accomplish our goals no matter how—or how often—the time frames they’re working within shift. Come work with us on this skill at the September SIG mini-conference.
Alternatives to the Creative Cloud
While the cost associated with Adobe's Creative Cloud is well worth it for graphic and marketing professionals, they are a bit expensive for those of us who use the products sparingly within our training content. For those of you who want to modify the rare vector image or edit the occasional photo, fear not! There are some tools that can support both our needs and our budget. We'll share them here.
We'll take a break in the middle of this micro-conference to network with senior practitioners, talent development community leaders, and that one person who asked a really interesting question that you want to know more about.
Get to know Your Special Interest Groups!
6:00 PM Registration, Dinner, Informal Networking
6:30 PM Welcome
6:45 PM Main Program
8:00 PM Structured Networking
8:15 PM Adjourn
Each ATD-OC Learning Event will be aligned to one Talent Development Foundational Competency, as identified by ATD National.
We seek to update our member's knowledge of relevant industries and industry segments.
For evening meetings: Pre-registration closes at noon on the day of the meeting, but walkins are welcome.
For breakfast & lunch meetings: Pre-registration closes at noon on the day before the meeting, but walkins are welcome.
Cancellation/refund deadline is noon on the Monday before the meeting. No shows will be charged in full.
As the modern marketplace continues to change, the sales enablement profession has never been more important. Together we prepare, equip, and support quota -carrying salespeople so that they have the skills and tools needed to win. ATD’s second annual SELL conference is designed to focus on the two most important levers within sales enablement—learning and leadership. The program is led by internal practitioners and delivers a unique, peer-driven experience that will help you close out 2019 strong and lay the groundwork for 2020.
This is an ATD Global conference.
Conference Details and Registration here.
Perhaps you’ve been astonished to receive an accurate “personalized recommendation” from an online retailer. Or maybe you’ve heard about how Fitbit has collected the biggest set of heart-rate data ever and medical researchers are now using this data. These kinds of uses of big data and analytics have arrived and it’s more important than ever that L&D and other performance improvement professionals understand what’s happening, why it’s important and what to do about it.
In this presentation, we use case studies to delve into some important concepts, principles, questions and precautions that L&D and performance improvement professionals should be paying attention to.
What are data science and analytics?
Why are these important?
How are these being used today in general and in L&D, education, and performance improvement projects?
Who are some thought leaders you should be paying attention to?
Russ Powell, co-founder and principal consultant at Peregrine Performance Group, is a workforce performance improvement consultant and job-aid evangelist who has been designing, developing and facilitating training programs and other performance improvement interventions for over 20 years. Russ began his career in hospitality and then moved to telecommunications where he developed a reputation as a skillful training consultant and helped sales and customer service teams find more and better ways to win against their competitors. He holds an M.S. in Education from Georgia State University.
Joe Halpin, co-founder and principal consultant at Peregrine Performance Group, is a performance technologist with more than 20 years’ experience. He is co-architect of Peregrine's JobAider app. Joe's areas of expertise include eLearning design and development, process and performance improvement, technology for learning and performance support. He holds a Masters in Instructional Technology from San Francisco State and a Bachelor of Science in Corporate Communications from Ithaca College.
12:00 PM Welcome
12:15 PM Main Program
1:15 PM Main program ends
Each ATD-OC Learning Event will be aligned to one Talent Development Competency, as identified by ATD National.
Learning Technologies is an identified TD Area of Expertise. One skilled in this capacity is able to use technology effectively across the different areas of expertise.
Pre-registration closes at noon on the day before the meeting, but "walkins" are welcome.
Cancellation/refund deadline is noon on the Monday before the meeting. No shows will be charged in full.
Regardless of your job title, if you’re working in the training industry, particularly in a production capacity, you need an online portfolio. Why do you need a portfolio? Because it will work for you! Portfolios allow you to focus on the things you really enjoy doing, while potentially funneling prospective clients to your inbox.
Building your eLearning portfolio doesn’t need to be an overwhelming task. This session will equip you for the portfolio-building journey, and you’ll learn insider information about what works well, what doesn’t work at all, and lessons learned in building an eLearning portfolio. You will also have the opportunity to address your most pressing concerns.
Novice to advanced designers and developers.
Ashley Chiasson is an instructional designer and consultant with over a decade of experience developing high-quality eLearning solutions for various clients. She holds a master’s degree in education (post-secondary studies) and a bachelor of arts in linguistics and psychology. Ashley is the Senior eLearning Developer at Traliant, and is a self-proclaimed ambassador of Articulate software.
12:00 PM Welcome, Introduction
1:15 PM Adjourn
This month, we seek to enhance our members' abilities to demonstrate adaptability and model personal development.
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